Reality Type Currently, there are three types of reality headsets which support virtual reality (VR), augmented reality (AR), or both AR and VR reality headset.VR headsets are designed for games, music, and other experiences in a digital world, while AR headsets are made for real world interaction which enhances the wearer's real life experience by interacting with computer generated graphics | Virtual Reality (VR) Headset |
Processing Source <strong>Processing source</strong> means the connected device to the reality headset which provides content to the wearer.A Smartphone-based Virtual reality or Augmented reality headsets are mostly used by the people all around the globe and Smartphone based reality headsets are relatively low in costs. while computer-based, console-based, or built-in processor reality headsets are more expensive but they do not have technical limitations as like Smartphone based reality headsets such types of headsets require less memory and processing power in terms of graphics which provides the higher quality of experience for a wearer. <strong>Built-In</strong>: Such types of VR and AR reality headsets do not require a connected source such as the computer, smart phone, or game console in order to serve the content for users because such types of reality headsets have built-in processing power embedded inside the headset. | It Relies on PC |
Weight of Headset Weight of Headset in grams or pound. | 657 Grams |
Dimensions of Headset Dimensions of Headset in mm. | 10.00 x 13.00 x 19.00 cm (3.94 x 5.12 x 7.48 inch) |
Max Retail Price Maximum Price of VR or AR Virtual reality headset. | $319 |
Field of View <strong>Field of view</strong> is one of the important features, in reality, headsets.The wider the field of view is, the more wearer will feel the content in better sense, humans are capable of seeing almost in an 180-degree field of view the average field of view for a VR or AR reality headset is about 100 degree | 120 Degree |
Refresh Rate <strong>Refresh Rate</strong> is one of the key specifications for each AR or VR reality headsets, the faster the refresh rate the less your will lag in content while you are moving your head.The average refresh rate for all VR and AR headsets is 75HZ | 75Hz |
Display Technology Type of display from which the headset is connected such as OLED, AMOLED etc this thing is only matters when the reality headset is based on a smartphone's screen to view the content. | Samsung AMOLED1080 x 1920 FPS |
Glass Compatiblity Glass Compatiblity means users can wear glass or not while wearing the reality headset. | Yes |
Headset Lens Size The Diameter of the headset's lens through which users will view the content on connected device. | 38.6mm |
Read Latency of Headset Read Latency is the time interval between processing source of headset and user seeing the content on the connected device and measures in ms (milisecond). | 19ms |
Has Position Tracking Has Position Tracking is a technology through which headset can sense the wearer's relative location within a given area. | Yes |
Audio Hardware Type It means the headset requires an external headphone or it equipped with built-in headphone in order to hear sound from the headset. | Built-in Headphones |
Movement Tracking Movement Tracking means number of different axes through which the headset can track your movement and calculated in terms of degree of freedom.There are two types of movements, rotational and translational.The headset with 3 degree of freedom can only track rotational movements such as your head's rotation in stationary place while the headset with 6 degree of freedom can track both types, rotational as well as translational movement such as your are moving out from your room along with rotation of your head. | Yes Support |
Buil-in Sensors Types of sensors that are equipped with the VR or AR headset using them headset can measure position, movement and other things of wearer.There numbers of sensors types such as Accelerometer, Altimeter, Barometer, Digital Compass, Fingerprint Sensor, GPS, Gyroscope, Heart Rate Sensor, Humidity Sensor, Laser Positioning, Magnetometer, Pedometer and Thermometer. | Distance sensor, Temperature sensor, Gyroscope, Magnetometer, Accelerometer. |
Types of Tracking Tracking is an important part of each VR or AR headset these include position tracking, movment tracking and head tracking.The movment tracking means detecting the body parts other than the user's head in a stationary location, while the position tracking refers the ability of the headset to track users location in a given space when users moves around there are numbers of tracking types such as Head Tracking, Optics Correction, Eye Tracking, Environment Scanning (Map the real world in to 3D world inside headset) and Gesture control. | Not Support |
Position Tracking The radius in which the reality headset can track body movements. | No |
Wireless Connectivity Method of connection without wire through which the headset can wirelessly communicate with other devices such as Bluetooth, Wi-Fi. | Not Support |
Wired Connectivity Types of wired connections through which headset will able to connect with other devices such as HDMI, Micro HDMi, Micro USB, USB 3.0, USB 2.0. | Yes Support HDMI, USB |
Compatible Controllers Types of controllers that can be used with headset when viewing the content on the device such as Proprietary Controller, Nod Ring, Nvidia Shield Controller, Play Station Camera, Play Station Controller, Steam VR Controler and more. | Proprietary Controller |
Smartphone Required Smartphone Required for Headset or it can run without it. | No |
Recommended Memory Recommended Memory in a connected computer so that programm run smoothly on the device. | 8GB and above |
Recommended CPU Recommended processing power in computer to connect with VR or AR reality headset. | Quad Core 2.0GHz and Above |
Recommended Video Card Recommended Video Card on a computer for quality graphics. |
Direct3D11(Nvidia GTX970/AMD290 and above was suggested) Direct 3D11 ( Recommend Nvidia GTX 760 and above ) Direct 3D11 ( Recommend Nvidia GTX 970 / AMD 290 and above ) |
Compatible Computer OS Compatible Computer operating system that required for headset such as Windows 7, Windows 10 or 8. | Windows |
Used Body Material The Material through which the headset is made of such as plastic, Cardboard, foam, metal, aluminium, neoprene and more. | ABS, Glass |
Battery Available Battery Available or not withheadset. | Yes |
Battery Duration Battery Duration of headset in hours | Battery excluded |
Headset Color Available color variants of VR or AR reality headset. | Black |